Researcher & Developer
Computation for physical systems, data-rich science, and interactive research tools.
Iām Connor Faulkner, and I work across machine learning, astrophysics, bioinformatics, and mathematics, building tools and experiments that make technical research easier to explore.
Based on active repo work, the portfolio is currently centred on simulation, inference, and scientific computing.
Current mode
Research in progress
Primary tools
Rust, Python, ML
Output style
Interactive, explainable, sourced
About
Cross-disciplinary research, built as software.
I'm a researcher and developer with a background spanning multiple STEM disciplines. My work lives at the intersection of data, computation, and science ā whether that's analysing genetic substructure with PCA, modelling astrophysical phenomena, or applying machine learning to complex datasets.
I enjoy building tools that make research more interactive and accessible, and I'm always working on something new across physics, maths, and biology.
Current Research
Ising Model Simulation in Rust + WebAssembly
Active computational physics work around a Rust/WASM Ising model simulator with interactive 3D visualisation, temperature sweeps, and critical-point analysis.