Researcher & Developer

Computation for physical systems, data-rich science, and interactive research tools.

I’m Connor Faulkner, and I work across machine learning, astrophysics, bioinformatics, and mathematics, building tools and experiments that make technical research easier to explore.

Based on active repo work, the portfolio is currently centred on simulation, inference, and scientific computing.

Current mode

Research in progress

Primary tools

Rust, Python, ML

Output style

Interactive, explainable, sourced


About

Cross-disciplinary research, built as software.

I'm a researcher and developer with a background spanning multiple STEM disciplines. My work lives at the intersection of data, computation, and science — whether that's analysing genetic substructure with PCA, modelling astrophysical phenomena, or applying machine learning to complex datasets.

I enjoy building tools that make research more interactive and accessible, and I'm always working on something new across physics, maths, and biology.

Current Research

Ising Model Simulation in Rust + WebAssembly

Active computational physics work around a Rust/WASM Ising model simulator with interactive 3D visualisation, temperature sweeps, and critical-point analysis.

Physics Rust WebAssembly Monte Carlo Computational Physics

Fields & Interests

Machine Learning Astrophysics Physics Mathematics Bioinformatics Rust WebAssembly

Links